Data-driven captain recommendations for every gameweek
iCaptain Score Methodology
0 – 100 scale
How we calculate it
- •Fixture Difficulty (25%) — Form-adjusted opponent difficulty, inverted — easier fixture = higher score
- •Form (25%) — FPL's rolling 6GW average, normalised to 0–100
- •ICT Index (20%) — FPL's influence/creativity/threat composite metric, normalised across all players
- •Home Advantage (10%) — Home = 100, Away = 40, DGW mixed = 70, BGW = 0
- •Ownership (10%) — Higher ownership = safer, more popular captain pick
- •Bonus Points (10%) — Season bonus tally, normalised — rewards consistent big-score contributors
↻Updated using live FPL API data
Sat 31 Oct, 11:00
Deadline
DC/90: 3.9Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsxG: 6.1xA: 0.8xGI: 6.9
▲ LuckyDC/90: 8.6Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsDC/90: 1.4Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsDC/90: 2.9Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsDC/90: 3.5Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsxG: 1.8xA: 0.9xGI: 2.7
▲ LuckyHigh upside, low ownership options — for the brave
DC/90: 3.5Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsxG: 1.8xA: 0.9xGI: 2.7
▲ LuckyDC/90: 6.6Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsDC/90: 8.4Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsDC/90: 7.5Proj. bonus: 0/g
MID/FWD: 12+ = +2ptsDC/90: 6.2Proj. bonus: 0/g
MID/FWD: 12+ = +2pts